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HOTSEAT
Hotseat Mode. (2 people at the same computer). The "HotSeat" window consist of: At the top-left - list of the maps. U can change maps, using up & down cursor keys. At the right you can see game settings and player properties. There u can edit properties of both players. 1st player plays on the mouse, second on the keyboard. (u can redefine it). There is 4 parameters for Game Settings: "warmup, fraglimit,timelimit, gametype". Warmup - time before match starts. Fraglimit - Frag limitter. Timelimit - Time limitter. Gametype - a type of the game (DeathMatch, RailArena and Practice). Recomended settings for 1v1 is: warmup 180; fraglimit 0; timelimit 10. To begin the play press "Fight". When map loaded and the countdown began you can type console command "ready" (or press F10) to begin the match without warmup. Available gametypes: DeathMatch, Rail Arena, Practice
MULTIPLAYER
Support up to 8 players. Support connection types: IPX, TCP\IP, Modem, Direct Cable. One player must "host" game, others - join game. Host game: Select the map first. And then cofigure server settings: Hostname Allow Join Match - Cliets can connect at any time (if enabled). Cliets can connect only at the warmup time (if disabled) Dedicated - Yes=server without server's players. Synchronization - Synchronization level between server and cliets. Set this to "Heavy" if fast connection speed available (LAN), or set to "Medium" or "Light" for ISDN connections. Join game: Select the server in the server list and press FIGHT button. Information: There is a console command "net_coordinterpolate". Its control players movement smoothes. Default value is 85. If you see "lags" in the network player's movement then decrease this value, or increase if all is very good. 85, it is the most compartible value to the most of sutiations. Spectator mode: To enable this mode type "spectator 1" at the console, before connect to server. Command "nextplayer" changes current player. Dedicated server is always in the spectator mode. Chat: To send the chat white the message text at console and press CTRL+ENTER. Colour names: NFK ver 035 supports colour names. The method to paint your name is the same as in quake3. You must write a colour tag before letters. Supported colors: 1234567. Put the "^" symbol before number. Example: ^1pla^3y^1er - player. There is one more tag "^b", it makes text blinking, tag "^n" stops blinking. //note: max name characters is 30. Available gametypes: DeathMatch, Teamplay, Rail Arena, Practice
GAMETYPES
Need For Kill ver 040 supports 7 game types: DeathMatch, Practice, Rail Arena, Team Play, Capture The Flag, Domination, Trick Arena. DeathMatch Free for all, 1 vs 1 or more ... * Limits: fraglimit, timelimit * Active at: Hotseat, Multiplayer Practice Same as DeathMatch, except players respawn with all weapons, 200 health, and 200 armor. * Limits: fraglimit, timelimit * Active at: Hotseat, Multiplayer Rail Arena Only RailGun Available. All items are removed. Players respaws already with RailGun. * Limits: fraglimit, timelimit * Active at: Hotseat, Multiplayer Team Play is a team Game, players can play in two teams (Blue and red). For killing your team-mate, your team looses one frag. Your team score then equials sum of team-mates frags. * Limits: fraglimit, timelimit * Active at: Multiplayer * sv_teamdamage (hurting your team-mates): 1 (yep). * Special panel, called TEAMBAR, is available in this type of game, it displays the status of you and your team-mates. To configure your TEAM-BAR, please check Commands Console, these commands start from "ch_teambar....". Capture The Flag is a team Game,the aim of the game is : to steal the enemy's flag, and bring it to your base (you flag must be at your base to score). For flag capture, your team earns capture point. The team who has more capture points, wins !!! * Limits: capturelimit, timelimit * Active at: Multiplayer * CTF Bonuses: Flag capture - 5 frags. Flag recovery - 1 frag. * sv_teamdamage (hurting your team-mates): 0 (nope). * Special panel, called TEAMBAR, is available in this type of game. Domination is a team Game, While you have a control of a domination point, your team gains points. The first team who reach "dominationlimit" points wins the match. * Limits: domlimit, timelimit * Active at: Multiplayer * sv_teamdamage (hurting your team-mates): 0 (nope). * Special panel, called TEAMBAR, is available in this type of game. * Special panel, called DOMBAR, in this type of game (it displays domination status). To configure your DOMBAR, please check Commands Console, these commands starts from "ch_dom....". Trix Arena Single Player game mode. like Trix Arena'playing game, you must pass through the trick map as fast as You can. The records table for trix maps is located on powersite.narod.ru. To take part in Trix Arena you must pass through the map for minimal time which can join into the records table, then send ARCHIVED demo to me by email. The Requirements: Name of the player must be Yours. Demos must begin with warmup less than 10 seconds. The Name of the archive: map_time_your_name. (trick1_11_37s_yourname). The great system for advanced play and record demo under trix arena was implemented in version 0.31. Use console command "trixmasta 1" to select this mode. In this mode: - Warmup automatically 3 sec. - Demo begins write itself at start of the map. - When player died, map restarts and demo records again. - When button F12 pressed, map restarts and demo records again. - When you pass the map, NFK names the demofile itself [map]+[time]+[playername]. * Limits: none * Active at: Hotseat Notes for mapmakers: * CAPTURETHEFLAG: In this game mode, players respawns at REDRESPAWN, and BLUERESPAWN points instead of RESPAWN point. In other gametypes, "redrespawn" and "bluerespawn" are not used. * DOMINATION: NFK will not start domination map, which contains DOMPOINTS <> 3.
CONTROLZ
You can rebind controls through "player properties"+"customize controlz" screen. Default controls: Player 1: // mouse and keyboard control. Movement - Cursorleft, Cursorright Jump - Cursorup Crouch - Cursordown Fire - Left Mouse Button Next weapon - Right Mouse Button Look up - Mouse wheel up Look down - Mouse wheel down // u can adjust mouse speed by console command "sensitivity". Player 2: // keyboard control only. left - A; right - D; up - W; crouch - S; Fire - R; Next weapon - Q; look up - T; look down - F; Maybe it is not the best player 2 controls, but you can rebind it. I have noticed that if walk buttons binded on the left of keyboard and look/fire buttons binded on the centre of keyboard, then buttons clipping vastly decreases. Read the "BINDINGS" section for more detailes.
MODELZ
It is possible to play different models in NFK. NFK models - player's look. Installation to models: all models is kept in game catalogue, in basenfk\models\ directory. For example, You download the Klesk model. Copy the "klesk" directory from archive klesk.zip to basenfk\models\ directory in the NFK catalogue. Model will become available in list of the models after this. Also you can download additional models from http://powersite.narod.ru. You can choose the model through the player properties window or You can use console command "model klesk+blue","p2model klesk+red". Theoretically you may create your own models. It's painting by yourself and with NMDL program. You can find NMDL program at powersite.narod.ru DEMOZ It is possible to record/replay demos. To begin record You must start the game and write the console command "record mydemo1" or "autorecord". When match ends demo's recording stops itself, but if you want to stop record before the end of the match, You can use "stoprecord" console command. It is possible to replay demos from the main menu, in section DEMOS or by console command "demo mydemo1". There is command "speeddemo" for accelerate\decelerate demo's replay speed. Read the "CONSOLE" section for more detailes. //note: demos with zip compression. //note: if you are client and recording a demo, you must to record all match because if you break it then demo will not save stats. Stats comes from server at the end of match.
BINDINGZ
You can rebind controls through "player properties"+"customize controls" screen. NOTE: It's impossible to bind series of the commands (for example "bind space fire; nextweapon; kill". It is possible to bind mouse, and completely rebind mouse controls on keyboard (versions nfkbeta 0.30 and more). You can write Your configs to fast NFK setup... It is all binding commands: bind {key} {action} The {key} parameter may be: A,B,C,D....Z 1,2,3..0 shift, ctrl, alt, tab, space, capslock, num0, num1, num2, num3, num4, num5, num6, num7, num8, num9, num0, num/, num*, num-, num+, num., enter, insert, home, pgup, pgdown, delete, end, backspace, leftarrow, rightarrow, uparrow, downarrow, mbutton1,mbutton2,mbutton3 - mouse buttons. The {action} parameter may be: moveleft, moveright, moveup, movedown, nextweapon, prevweapon, lookup, lookdown, fire, center, weapon0, weapon1, weapon2, weapon3, weapon4, weapon5, weapon6, weapon7, weapon8, p2moveleft, p2moveright, p2moveup, p2fire, p2nextweapon, p2prevweapon, p2lookup, p2lookdown, p2center, p2weapon0, p2weapon1, p2weapon2, p2weapon3, p2weapon4, p2weapon5, p2weapon6, p2weapon7, p2weapon8, scoreboard. Example: the "p2" attachment means, that this command for the second player. Below is attached example of full bindlist for player 2: bind leftarrow moveleft bind a p2moveleft bind 1 p2weapon2 bind e p2weapon3 bind r p2weapon4 bind alt p2weapon5 bind 4 p2weapon6 bind capslock p2weapon7 bind tab p2weapon1 bind k p2lookup bind h p2lookdown bind j p2fire bind w p2moveup bind s p2movedown bind a p2moveleft bind d p2moveright NOTE: Player's 1 binded lookup, lookdown keys will work if "mouselook 0" (type this command in console) To bind mouse buttons use command "bind mbutton1 fire" "bind mbutton2 weapon6" "bind mbutton3 center". Bind "Center" center the weapon look. You create config to fast NFK setup. Just write all commands if file [your_config_name].cfg and place this file in basenfk direcrory of NFK catalogue. Type "exec your_config_name" in console and all Your config's commands will be applyed. If you don't want to type "exec your_config_name" every time, You can create autoexec.cfg, and type "exec your_config_name" in it. Place autoexec.cfg in basenfk folder of NFK dierctory. Now your config will be loaded automatically. Some more console commands: unbindkeys p2unbindkeys p1defaultcontrols p2defaultcontrols
CONSOLE COMMANDZ
Key "~" toggles console. bg [1-8] - background of the map. crosscolor [1-7] - color of the crosshair of the player 1 p2crosscolor [1-7] - color of the crosshair of the player 2 crosstype [0-4] - type of the crosshair of the player 1 p2crosstype [0-4] - type of the crosshair of the player 2 fraglimit [0-999] - frag limitter timelimit [0-999] - time limitter quit - quit. sensitivity [1-9] - mouse sensitivity (speed) restart - restarts map. match begins again drawfps [0-1] - number of frames per second. Must be always 50 for best play. ready - begin the match - end of warmup map - change map. for example "map dm2" keybsensitivity [1-9] - a velocity (speed) of crosshair's movement, when play on keyboard. keybaccelerate [0-9] - a accelerate of crosshair's movement, when play on keyboard (for player 1). p2keybaccelerate [0-9] - a accelerate of crosshair's movement, when play on keyboard (for player 2). warmup [1-999] - Time for preparation railcolor [1-7] - a color of the railgun's ray for player 1 p2railcolor [1-7] - a color of the railgun's ray for player 2 bind - assing a key exec - Execute config unbindkeys - unbinds all controls for player 1. p2unbindkeys - unbinds all controls for player 2. railtrailtime [1-14] - time of railgun's ray extinction. hitsound [0-1] - play hitsound when one player hits other gibvelocity [0-1] - meat flies away in other side of hit side (not recommended). gibblood [0-1] - gibs blood disconnect - unloads the map and go back into menu. stats - shows the statistics before the end of the game. currenttime - shows current system time. halfquit - use it, if "quit" command does not work. record - begins demo record stoprecord - ends demo record demo - plays demo doorsounds [0-1] - a sounds of the doors cameratype [0-1] - a type of the camera (fixed\follow player 1) mousesmooth - a limiter of mouse speed gofullscreen - full screen mode gowindow - window mode weaponswitch_on_end [0-2] - auto switch of the weapon for player 1. p2weaponswitch_on_end [0-2] - auto switch of the weapon for player 2. model - model of the player 1 (model modelname+skinname) p2model - model of the player 2 allowmapschangebg [0-1] - allow the map to change the background. leavearena - unloads the map and go back into menu. warmuparmor - an amount of armor in warmup. shownick [0-1] - show name of the player. autoshownick [0-1] - show name of the player (automatically). autorecord - begins demo record (the name of demo is selected automatically) mouselook [0-1] - (1)=player 1 looks on mouse; (0)=player 1 looks on keyboard. corpsetime [0-60] - an amount of seconds, when dead body is situated on map. After this time it takes away. forcerespawn [2-60] - a max amount of seconds when dead player can not respawn. weapbartime [0-250] - - time to show weapon panel for player 1. p2weapbartime [0-250] - - time to show weapon panel for player 2. sndrestart - restart sound system. midiplay - begin to play music from basenfk\music\*.mid midinext - play next midi track. midistop - stops midi music. messagetime [0-500] - time to show one message. log [0-1] - OFF\ON writing log file. noplayer [0-2] - removes player. (0=all player exists) (1=no player 1) (2=no player 2). The Command works from the main menu only. transparentstats [0-1] - (not) transparent statistics. echo text - show the message "text". menucolor [1-6] - menu color, which is caused by ESC button in playtime. mp3play - nfkamp: begin to play mp3 from playlist. mp3next - nfkamp: next track in playlist. mp3stop - nfkamp: stop playing. mp3reset - nfkamp: stop playing + playlist reload. mp3volume - nfkamp: music volume level. volume - volume of the game sounds. speeddemo [0-40] - accelerate\decelerate demo's replay speed. Normal velocity is 20. gauntletnextweapon - is gauntlet in list of weapons (nextweapon, prevweapon) of the player 1. p2gauntletnextweapon - is gauntlet in list of weapons (nextweapon, prevweapon) of the player 2. trixmasta - enabling the advanced trix arena mode. (in detail in "TRIX ARENA" section). showmapinfo - [not] show the map information at the beginning of the gameplay p1defaultcontrols - Throws player 1 controls to default. p2defaultcontrols - Throws player 2 controls to default. railarenainstagib [0-1] - instagib mode in railarena. r_transparentbulletmarks [0-1] - transparent bullet marks. r_flashingitems [0-1] - flashing medikits. r_alphaitemsrespawn [0-1] - items appears using its alpha channel. r_transparentexplosions [0-1] - transparent explosions. r_railprogressivealpha [0-1] - itsa railgun setting. try both values. leave better one. r_railsmooth [0-1] - smooth railtrail. r_wateralpha [25-255] - grade of water tranparency. r_drawbubbles [0-1] - draw bubbles?. r_statusbaralpha [0-255] - grade of statusbar tranparency. shownickatsb - show nicknames at the top of statusbarz spectator [0-1] - toggles spectator mode (menu only, multiplayer only). traffic - in\out traffic. getplayersid - shows players ID. kickplayer [ID] - Kick player (requires playerID). sync [1-3] - client-server synchronization level. m_invert [0-1] - mouse invert m_rotated [0-1] - mouse Y axe changes to X axe m_accelerate [0-15] - mouse acceleration. net_coordinterpolate [0-100] - players coordinates smoothes (to avoid lag effect) (multiplayer only). enemymodel - replaces enemy models to this model ipaddress - Shows IP Address. sv_allowjoinmatch [0-1] - Cliets can connect at any time (if enabled). Cliets can connect only at the warmup time (if disabled) sv_dedicated [0-1] - Server with(out) server's player. sv_hostname - host name. nextplayer - switch to another player in the demo or in the spectator mode. bar2assign [ID] - assigns statusbar2 to selected player (requires playerID). drawfragbar - frags minipanel. multiplayer only. fragbarx - frags minipanel position (x). fragbary - frags minipanel position (y). sv_lock - Makes commands "timelimit, fraglimit, forcerespawn, railarenainstagib, sync, sv_overtime, sv_teamdamage" read only. To remove lock you have to shutdown server. sv_overtime [0-30] - Additional time if match is tied (teamplay only). sv_teamdamage [0-1] - (not) hurt teammaters. zoomwindow - stretches window to desktop size. (windowed mode only) join red - join red team (teamplay only) join blue - join blue team (teamplay only) join auto - select's team automatically (teamplay only) announcer [0-1]: score announcer, ("youre lost the lead" or "teams for tied" etc (it is sounds)). teammodel [model+skin]: assign a specified model to your teammates. cl_avidemo (number): consecutively screenshot saves to basenfk\ directory. With filename 0001.jpg. If (number) is specified, then nfk will start saving from (number).jpg. sv_testplayer2: this command available only in multiplayer. It spawns second player at server. second player have player2 controls. It emulates hotseat in multiplayer, so, you can play with 3 players, with only 2 comps :) ! r_bgmotion [0-1]: Game background moves not synchronous with camera, it gives spatial effect. (only at big maps). r_railstyle [0-4]: Style of rail ray. fill_bgr [$AABBCC]: Background color fill (only with "drawbackground 0"). Where AA=blue, BB=green, CC=red. Example: "fill_bgr $0000FF" - fill with red. ($hex values). ch_conspeed [1-480]: Speed of console movement. ch_conheight [64-480]: Maximum console height. ch_conalpha [1-255]: Console's transparency level. ch_constretch [0-1]: Console background stretching. (only with 040_CUSTOM_GRAFIX (read basenfk\custom\custom.txt)). clear : Clear console (remove messages). capturelimit : Limit of flag captures. (CTF Only) domlimit : Limit of domination score hidep2statusbar : Hide player2's statusbar. r_markemptydeath [0-1]: Makes EMPTY and DEATH bricks visible. r_fx_smoke [0-1]: FX: new 040 smoke r_fx_rlbfg [0-1]: FX: rocket & bfg light. r_fx_plasma [0-1]: FX: new 040 plasma. r_fx_quad [0-1]: FX: quad player light. r_fx_explo [0-1]: FX: explosions light (rg,gl,bfg). cmdlist : Shows list of console commands. say_team [text]: Send chat to your teammates (only teammates) (multiplayer team game only) ch_dombarpos: DOMBAR Position (panel, which indicates status of Domination game) Y Axis ch_dombarstyle [0-3]: Specify style of DOMBAR. randommodels : Assign random models to all players. ch_teambar_showmyself [0-1] - show my self in team bar? ch_teambar_color [0-13] - color of TEAMBAR ch_teambar_style [0-3] - font style of TEAMBAR. cl_avimode [0-1]: 0 - cl_avidemo output is JPG. 1 - cl_avidemo output is BMP. writeconfig: "writeconfig myconfig", current nfk setting will save to myconfig.cfg nextwpn_skipempty [0-1]: if you choose next weapon by pressing "nextweapon" key, nfk will skip guns which doent have ammo. p2nextwpn_skipempty [0-1]: same thing, but for player2. ch_showrecordinglabel [0-1]: (dont) show "recording xxxx.ndm" label if recording demo. If You enter the command without value, You'll see it's current value.
ITEMZ & REWARDZ
NFKAMP - MP3 Player
NFK AMP - Built-in NFK mp3 Player. You need to create a playlist to listening mp3 music. Playlist - file, located in basenfk\music\mp3list.dat. It consist of full paths to mp3 files. There is program "playlist generator for NFKAMP" - for comfortable creation of playlists. It is located in basenfk\music\nfkamp.exe NFKAMP commands: mp3play - nfkamp: begin to play mp3 from playlist. mp3next - nfkamp: next mp3 track. mp3stop - nfkamp: stop any playing. mp3reset - nfkamp: stop +playlist reload. mp3volume - nfkamp: music volume.
TROUBLESHOOTING
If some strange bugs appears then delete file nfkconfig.cfg in directory basenfk and start the game. Possible problems: Nfk dont want to start: - U have pentium<=200. - Game requires DirectX8.1 - Your video card doesn't support Direct3D8 mode. - Some files from original supply are missed. - A NFK directory path contains incorrect letters or spaces. Nfk starts, but dont want to start map: - Map have old format. Convert it via nfkradiant. - Some files from original supply are missed. to increase FPS try to run NFK in 16-bit graphic mode. More TROUBLESHOOTING and FAQ you can find at http://powersite.narod.ru COMMAND LINE PARAMETERZ Parameters of command line enters as follows: "nfk.exe parameter1" or "nfk.exe parameter1 parameter2 parameter3". Parameters: "lowbitdepth" - game starts in 16-bit graphic mode. "nosound" - start without sound. "protected" - start in protected mode. Most functions is unplugged. "gowindow" - start in window.
About Help File
This help file created by: 3d[Power] Baxxter DJ Dimps ÊÀÑÏÅÐ KAP^COH |